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MOSHAREWORK
MOSHA REWORK

A new era begins.

The world you know. The adventure you have yet to write.

MOSHA REWORK

Server presentation

Explore Mosha Rework. Choose what interests you: duels, team play, ranked matches, farming or class mechanics.

6 PvP modesSolo and Duo RankedCosmetic progression, no purchased power
Server presentation

PvP

Six duel modes, a clear screen and detailed control over combat visuals.

Six duel modes

Classical, Hungarian, German, German (Hidden HP), Romanian and Practice. Practice provides unlimited casting speed and HP for training.

Immediate rematches

Death needs no extra hit; resurrection is immediate and there is no invisibility. Players are separated by a distance that allows an immediate rematch. Cancel Duel ends the duel; Stay in Duel restarts with the same opponent and mode, without searching for a revenge button.

Focused PvP view

PvP mode shows only your opponent and hides distractions, their title and Stay in Duel. Private messages arrive after the duel. The duel map has no minimap; notifications, HP lines and many other elements can be hidden.

Tactical conditions

Buffs from healing to Berserk are disabled on the PvP map, except Sword Aura. There is one kingdom and no area damage. Parties, Strong Body and similar tricks cannot alter regulated duel damage. Nobody can start another duel with you while one is active.

No disruptive actions

Equipment changes, potions, emotions and Alt functions are disabled during duels. War, trade and party invitations, town resurrection and disruptive skybox changes are blocked. Administrators cannot kick you or warp to you during active PvP.

Your screen, your settings

Adjust damage-number size, mouse sensitivity and FOV. Colour or hide attack effects, damage, target rings, critical effects and skill effects. Costumes, titles and other visual elements can also be hidden.

Readable combat UI

Long names are shortened; the target window keeps a fixed position and selection size. The PvP button has a distinct colour. Your HP appears below the opponent's HP. A movable HP bar, new taskbar, cleaner character panel and optional HP line above names keep combat readable.

One shared duel map

One large, empty, flat map brings players together; NPCs can be hidden. Texture switching and custom skyboxes provide visual options. Ping display, freeze feedback and a keyboard system are included.

Fixes and simplifications

Zero-damage skills, right-click handling, HP display and damage-number visibility are fixed. Combo can be toggled with a clearer active indicator. Combo 1, G-level skills, set_w and auto attack are removed. Frame rate is capped at 60 FPS.

After the duel

See your opponent's remaining HP; your HP and skills refill automatically. There is no MP or stamina. The server saves your PvP statistics on the duel map.

Overview
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